A fast, lightweight and simple STOMP compatible messaging server
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Bernhard Fröhlich 410fdc4ee5 Create README.md 4 lat temu
Makefile - Introduce stomputil.c|h and add a few more queue functions 7 lat temu
README.md Create README.md 4 lat temu
client.h - Fix compiler warnings 7 lat temu
common.c - First round of refactoring 7 lat temu
common.h - Add header files 7 lat temu
leveldb.c - Implement leveldb_load_queue() - Add MAXQUEUELEN 7 lat temu
leveldb.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 7 lat temu
log.c - Also log to stdout per default 7 lat temu
log.h - Add logging and config handling code from rpdd - Add default config file 7 lat temu
redqd.conf-dist - Add logging and config handling code from rpdd - Add default config file 7 lat temu
server.c - Improve stomp_free_client() 7 lat temu
server.h - Add logging and config handling code from rpdd - Add default config file 7 lat temu
stomp.c - Introduce stomputil.c|h and add a few more queue functions 7 lat temu
stomp.h - Added checks for maximum Header and Request length 7 lat temu
stomputil.c - Improve stomp_free_client() 7 lat temu
stomputil.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 7 lat temu
util.c - Add logging and config handling code from rpdd - Add default config file 7 lat temu
util.h - Add logging and config handling code from rpdd - Add default config file 7 lat temu

README.md

redqueue

This project aims to implement a fast, lightweight and simple STOMP compatible messaging server.

There are quite a few STOMP servers available already but all of them are either heavyweight or experimental.

It uses libevent for networking and leveldb for storing messages.

current status

The original environment for which redqueue was designed has changed so it’s development was stopped. The code is still there for reference or someone to pick up the work. The basic functionality is already working.