A fast, lightweight and simple STOMP compatible messaging server
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Bernhard Fröhlich 410fdc4ee5 Create README.md 3 jaren geleden
Makefile - Introduce stomputil.c|h and add a few more queue functions 6 jaren geleden
README.md Create README.md 3 jaren geleden
client.h - Fix compiler warnings 6 jaren geleden
common.c - First round of refactoring 6 jaren geleden
common.h - Add header files 6 jaren geleden
leveldb.c - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 jaren geleden
leveldb.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 jaren geleden
log.c - Also log to stdout per default 6 jaren geleden
log.h - Add logging and config handling code from rpdd - Add default config file 6 jaren geleden
redqd.conf-dist - Add logging and config handling code from rpdd - Add default config file 6 jaren geleden
server.c - Improve stomp_free_client() 6 jaren geleden
server.h - Add logging and config handling code from rpdd - Add default config file 6 jaren geleden
stomp.c - Introduce stomputil.c|h and add a few more queue functions 6 jaren geleden
stomp.h - Added checks for maximum Header and Request length 6 jaren geleden
stomputil.c - Improve stomp_free_client() 6 jaren geleden
stomputil.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 jaren geleden
util.c - Add logging and config handling code from rpdd - Add default config file 6 jaren geleden
util.h - Add logging and config handling code from rpdd - Add default config file 6 jaren geleden

README.md

redqueue

This project aims to implement a fast, lightweight and simple STOMP compatible messaging server.

There are quite a few STOMP servers available already but all of them are either heavyweight or experimental.

It uses libevent for networking and leveldb for storing messages.

current status

The original environment for which redqueue was designed has changed so it’s development was stopped. The code is still there for reference or someone to pick up the work. The basic functionality is already working.