A fast, lightweight and simple STOMP compatible messaging server
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Bernhard Fröhlich 410fdc4ee5 Create README.md hace 3 años
Makefile - Introduce stomputil.c|h and add a few more queue functions hace 6 años
README.md Create README.md hace 3 años
client.h - Fix compiler warnings hace 6 años
common.c - First round of refactoring hace 6 años
common.h - Add header files hace 6 años
leveldb.c - Implement leveldb_load_queue() - Add MAXQUEUELEN hace 6 años
leveldb.h - Implement leveldb_load_queue() - Add MAXQUEUELEN hace 6 años
log.c - Also log to stdout per default hace 6 años
log.h - Add logging and config handling code from rpdd - Add default config file hace 6 años
redqd.conf-dist - Add logging and config handling code from rpdd - Add default config file hace 6 años
server.c - Improve stomp_free_client() hace 6 años
server.h - Add logging and config handling code from rpdd - Add default config file hace 6 años
stomp.c - Introduce stomputil.c|h and add a few more queue functions hace 6 años
stomp.h - Added checks for maximum Header and Request length hace 6 años
stomputil.c - Improve stomp_free_client() hace 6 años
stomputil.h - Implement leveldb_load_queue() - Add MAXQUEUELEN hace 6 años
util.c - Add logging and config handling code from rpdd - Add default config file hace 6 años
util.h - Add logging and config handling code from rpdd - Add default config file hace 6 años

README.md

redqueue

This project aims to implement a fast, lightweight and simple STOMP compatible messaging server.

There are quite a few STOMP servers available already but all of them are either heavyweight or experimental.

It uses libevent for networking and leveldb for storing messages.

current status

The original environment for which redqueue was designed has changed so it’s development was stopped. The code is still there for reference or someone to pick up the work. The basic functionality is already working.