A fast, lightweight and simple STOMP compatible messaging server
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Bernhard Fröhlich 410fdc4ee5 Create README.md 3 years ago
Makefile - Introduce stomputil.c|h and add a few more queue functions 6 years ago
README.md Create README.md 3 years ago
client.h - Fix compiler warnings 6 years ago
common.c - First round of refactoring 6 years ago
common.h - Add header files 6 years ago
leveldb.c - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 years ago
leveldb.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 years ago
log.c - Also log to stdout per default 6 years ago
log.h - Add logging and config handling code from rpdd - Add default config file 6 years ago
redqd.conf-dist - Add logging and config handling code from rpdd - Add default config file 6 years ago
server.c - Improve stomp_free_client() 6 years ago
server.h - Add logging and config handling code from rpdd - Add default config file 6 years ago
stomp.c - Introduce stomputil.c|h and add a few more queue functions 6 years ago
stomp.h - Added checks for maximum Header and Request length 6 years ago
stomputil.c - Improve stomp_free_client() 6 years ago
stomputil.h - Implement leveldb_load_queue() - Add MAXQUEUELEN 6 years ago
util.c - Add logging and config handling code from rpdd - Add default config file 6 years ago
util.h - Add logging and config handling code from rpdd - Add default config file 6 years ago

README.md

redqueue

This project aims to implement a fast, lightweight and simple STOMP compatible messaging server.

There are quite a few STOMP servers available already but all of them are either heavyweight or experimental.

It uses libevent for networking and leveldb for storing messages.

current status

The original environment for which redqueue was designed has changed so it’s development was stopped. The code is still there for reference or someone to pick up the work. The basic functionality is already working.